; Dump excessive commentary here.

; ----

; Kn_8630 (formerly Kn_6901) is a world of 9 maps, each map has 9 arenas,
; and each arena has 9 tiles.

;                              1|2|3
;                             --+-+--
;                              4|5|6
;                             --+-+--
;                              7|8|9

; One grid, as illustrated, can describe a world, a map, or an arena.
; The structure is strictly orthogonal. There are 4 `gates' in each arena
; except at boundries. N of 2, S of 8, W of 4, and E of 6.
; a map can only have the same 4 gates in the second power:
; N of tile 2 in arena 2. etc.
; a world can likewise only have the same gates positioned at 3rd power:
; N of tile 2, in map 2 of arena2 in map2. (N of [2,2,2]).
; A world is bound (walled) except where it links to another world grid.
; Otherwise it is walled such that E of 6 does not go to 4 (does not wrap).

; An arena has only enough tiles to allow 4-directional movement against
; zero opponents minimum; 3 maximum.
; A tile can hold a trap. A map can have a weather conditions.
; A tile can be water shallow or deep, or some other terrain form.
; The summary of objective conditions such as weather and terrain afflict
; the odds of success for any of either opponents in participation.

; A participant has an inventory of things that can be used for fighting,
; for armor, for weapon, for medicine, for fancy, for crafting, etc.

; Hypothetically, the simple design of Kn_8630 will allow for many styles
; of play and interaction. Antithetically, it will become very complicated.

; ----

; Stats per MOB/Monster.
;
; - Toughness: The ability to withstand attacks. Reduces damage recieved.
;              Toughness must also contribute to ability to attack.
;
; - Armor: The ability to withstand attacks. Reduces Speed and Magic power.
;
; - Sharpness: Accuracy and the ability to Critical-hit.
;
; - Speed: Ability to move before opponent does. Speed+Sharpness=PerfectDodge.
;
; - PerfectDodge: The ability to dodge attacks that would otherwise strike.
;
; - PerfectHit: The ability to perform a critical hit regardless of
;               the opponent's standard dodge.
;
; - Dodge: Speed+Sharpness standard evasive. Does not stop PerfectHit.
;
; - Magic: SpAtttack and SpDefence.
;
; - Miraculous? (mortals only) This mobby is capable of an unexpected feat.
;
; - Nutrition: (mortals only) Affects ability to auto-recover.
;
; - Auto-recovery: (mortals only) An ammount to heal per turn.
;
; - HP: Hit-Points. Can be negative. A mob can not function below 0.
;
; - Dead? (mortals only) Fallen regardless of HP.
